Résumé

Education

College Southern Illinois University at Carbondale, Carbondale, IL

1980-1984 4 year Bachelor of Science Degree 2 year graphic arts program illustration, print production, package design 2 years in visual communications photography, computer graphics, and conceptual design.

Job History

Animation

Inbetweening, assistant animator, & character layout for the following TV series:
    "He-Man" 1985
    "He-Man" 1986
    "She-Ra" 1985
    "She-Ra" 1986
    "The Real Ghostbusters" 1986
    "Bravestarr" 1987
    "Bravestarr" (Feature) 1986-1987
    "Bugsville" 1987
    "Prairie People" 1988
Filmation, Inc., Woodland Hills, CA 1985-1988

Development & Production Design
    "Siegfried and Roy" series
    "Cuddlecorns" series
Image Consultation & Production Design
    "Dirk Arthur and Co. Magic", Las Vegas
    "Checkers" game show
Toy Design
    "Road Kill Flyers"
High Goal Productions, Hollywood, CA 1989- 1993

Background design, character design, merchandising & development design for the following TV series:
    "Super Mario Brothers Show" 1989
    "Super Mario Brothers Show" 1990
    "Super Mario Brothers 3" 1990
    "GI Joe" 1989
    "Kissyfur" 1989
    "Captain N" 1990
    "Captain N" 1991
    "Captain Planet" 1991
    "Captain Planet" 1992
    "Wizard of OZ" 1991
    "Prostars" 1991
    "Kabukiman" 1992
    "Adventures of Madeline" TV series, season 2 1994
Animation Art Direction
    "Adventures of Madeline" TV series 1993
    "Madeline" Video Feature 1998
DIC Animation City, Inc., Burbank, CA 1989- 1998

Theme Park Concept & Design
    "Spacecenter Houston" NASA project
All Art Direction for Merchandising, Graphic, & Promotional Design
    Mitsui- Toshiba Pavilion, 1990 World Expo, Osaka, Japan
Bob Rogers & Co., Burbank, CA 1989- 1990

Animation Art Direction, Background Design
    "Favorite Songs" 13 Family Channel TV specials
    "Madeline" 5 Family Channel TV specials
Animation Development
    "White Fang" TV series
    "Animal Families" TV series
Crayon Animation, Inc., Montreal, Quebec, Canada 1990

Animation Art Direction
    "All Dogs Go To Heaven" TV series, season 2 1998
    "All Dogs, A Christmas Carol" Video Feature 1998
    "Tom Sawyer" Video Feature 1999
MGM Animation, Inc., Santa Monica, CA  1997-1999

Animation Series Development/Art Direction
    "Action Man" TV series, 1999-2000
Mainframe Entertainment, Inc., Vancouver, British Columbia, Canada 1999-2000

Animation Series Development/Art Direction
    "Make Way for Noddy" TV series, 2000
    "Action Man" TV series, 2002
    "Dinotopia - Quest for the Ruby Sunstone" Video Feature, 2003
SD Entertainment, Inc., Canoga Park, CA 1999-present

 

Toy Design/ Illustration

    "Madeline" puzzles (5)
    "Fire!" puzzle
    Bryunzeel Aquarelle Pencil Tin covers (3)
    Bryunzeel Aquarelle Marker Tin covers (3)
    Company promotional game and its advertising
    "Classroom" what's wrong with this picture? puzzle
    "Emperor's New Clothes" hidden picture puzzle
    "Madeline at the Circus" see inside puzzle
    "Madeline at the Circus" Press and Peel game
    "Madeline's Friends" Press and Peel game
    "What's Wrong with this House?" puzzle
    "Don Bluth's Thumbelina" Press and Peel game
    "Don Bluth's Thumbelina" See Inside puzzle
Toy Concept, Design & Illustration
    "Madeline" board game
    "Don Bluth's Thumbelina" board game
International Playthings, Inc., Riverdale, NJ 1990 to present

Illustration
    "Toxic Crusaders" video boxes (2)
    "Toxic Crusaders" puzzles and activity book covers (2)
    "Magical Troll Babies" package design
    Video Company catalog cover illustration
Sketches and concept drawings for various projects
Toy Concept & Illustration
    "Hollywood Dolls"
    "Hanging Monsters"
Robbins + Levy Studio, Los Angeles, CA 1991- to present

Interactive/Game Art Direction

Art Department Head Responsible for overseeing 14 artists at a leading video game development house. In charge of hiring, firing, and purchasing for the department. Did research and consulting on technical issues, and finding the best computer tools for the projects.
Realtime Associates, El Segundo, CA 1993-1994

Creative Director Responsible for determining the visual look of a project (CD-ROM game, platform game, and/or web site), and determining its scheduling. I was also in charge of the project's technical issues; such as how the art style would be created using computer technology.
Vortex Media Arts, Burbank, CA 1994-1997
 
 

BACK